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Shares waiting at each price, from every player.
None waiting.
None waiting.
Live, without names. Times in UTC. Every trade
| Time | Price | Shares |
|---|---|---|
| 23 Oct, 21:29 | 10.45 | 4 |
| 23 Oct, 21:29 | 10.23 | 1 |
| 23 Oct, 20:45 | 10.09 | 2 |
Who traded with whom, made public once a trade is a week old.
Nothing a week old yet.
A call pays off if the price ends above the strike: you get shares worth the difference. A put pays off if it ends below: you get the difference in coins.
You pay the writer a premium up front, and that's all you can lose. Writers lock cover (a share per call, or the strike in coins per put), so every payout is guaranteed. Everything settles at the expiry time, against that hour's average trading price.
Options open once 2 players hold this stock.
Megabonk is a 2025 roguelike survival game developed and published by solo developer Vedinad. Described as a 3D Vampire Survivors–like, it features procedurally-generated maps, automatic combat against hordes of enemies, and character progression through randomized upgrades. The game was released for Windows and Linux on September 18, 2025.
Read the article on Wikipedia ↗Text from Wikipedia, available under CC BY-SA 4.0.